At CES, Sony announced the launch of their accessible game controller. The controller has been designed to allow flexibility in the form factor, making the controller accessible to as many people as possible. Microsoft already has the Adaptive Xbox controller, which has proven extremely popular.
With 17% of the world's population having a disability, there is a growing understanding among the Video Game industry, that by making games and consoles accessible opens the martket to more gamers.
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“Our team tested over a dozen designs with accessibility experts, looking for approaches that would help address key challenges to effective controller use,” Morimoto says. “We finally settled on a split controller design that allows near freeform left/right thumbstick repositioning, can be used without needing to be held, and features very flexible button and stick cap swapping. Because players can customize it according to their needs, there is no one ‘right’ form factor. We want to empower them to create their own configurations.”
https://www.wired.com/story/sony-releases-first-accessible-controller-project-leonardo/





